Magic: Out Of One, Many
As is at this point no secret, I am a rather large fan of Magic: The Gathering . Part of that is how its design helps to prevent power creep, as I mentioned earlier in this blog. More of my love for the game, however, comes from its versatility. Mechanically, Magic is a unified game. The basic functioning of the cards remains the same regardless of what mode of the game one plays. (I'm not going to get into the exact details of how they work, since that would likely bore most of my readers, but suffice to say that what one can do in the game is based on what cards one plays in one's deck.) However, within this framework exist a rather large number of game formats (not entirely unlike the truly colossal variety of poker variants). The most frequently played variety is called, appropriately enough, Standard. Standard is the most limited in card choice of all of Magic's major formats. Only those cards released in the previous eight sets (usually about the most recent t...