Stellaris, Battlefront, and Ethics in Pricing
There was a time in video game history when purchasing the game meant just that: you paid some amount of money and received in return a complete video game with all of its content on your new CD. As any avid gamer knows, now is not that time. For large titles, it is still common to pay a set sum of money (these days, mostly $60) and receive a game in return. Unfortunately, while what you receive is generally a game, it is becoming rarer and rarer to receive a complete game as a result of this transaction. It is almost impossible to find a game made by a major development studio without some kind of downloadable content, expansion, or cosmetic addition available for purchase. I would like to make it clear that I don't believe that such practices are inherently bad. For example, my favorite childhood game, Rise of Nations, had an expansion available that added new nations and campaigns to the game. Nonetheless, it remained a complete and fun game without any additional...